12,268 research outputs found

    Vertex Reconstruction Using a Single Layer Silicon Detector

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    Typical vertex finding algorithms use reconstructed tracks, registered in a multi-layer detector, which directly point to the common point of origin. A detector with a single layer of silicon sensors registers the passage of primary particles only in one place. Nevertheless, the information available from these hits can also be used to estimate the vertex position, when the geometrical properties of silicon sensors and the measured ionization energy losses of the particles are fully exploited. In this paper the algorithm used for this purpose in the PHOBOS experiment is described. The vertex reconstruction performance is studied using simulations and compared with results obtained from real data. The very large acceptance of a single-layered multiplicity detector permits vertex reconstruction for low multiplicity events where other methods, using small acceptance subdetectors, fail because of insufficient number of registered primary tracks.Comment: accepted for publication in Nucl. Instr. Meth.

    Limiting fragmentation from scale-invariant merging of fast partons

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    Exploiting the idea that the fast partons of an energetic projectile can be treated as sources of color radiation interpreted as wee partons, it is shown that the recently observed property of extended limiting fragmentation implies a scaling law for the rapidity distribution of fast partons. This leads to a picture of a self-similar process where, for fixed total rapidity Y, the sources merge with probability varying as 1/y.Comment: 10 pages, 1 figure (2 eps files). Final version, also updated w.r.t. the published version in Phys. Lett. B665/1 (2008) pp. 35-3

    Questioning, exploring, narrating and playing in the control room to maintain system safety

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    Systems whose design is primarily aimed at ensuring efficient, effective and safe working, such as control rooms, have traditionally been evaluated in terms of criteria that correspond directly to those values: functional correctness, time to complete tasks, etc. This paper reports on a study of control room working that identified other factors that contributed directly to overall system safety. These factors included the ability of staff to manage uncertainty, to learn in an exploratory way, to reflect on their actions, and to engage in problem-solving that has many of the hallmarks of playing puzzles which, in turn, supports exploratory learning. These factors, while currently difficult to measure or explicitly design for, must be recognized and valued in design

    Wounded quarks and diquarks in heavy ion collisions

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    A model in which the soft collisions of the nucleon are described in terms of interactions of its two constituents (a quark and a diquark) is proposed. When adjusted to describe precisely the elastic proton-proton scattering data and supplemented with the idea of wounded constituents, the model accounts rather well for the centrality dependence of particle production in the central rapidity region at RHIC energies.Comment: 8 pages, 4 figures, added references; corrected typo in Eq. (15

    Two-dimensional global manifolds of vector fields

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    We describe an efficient algorithm for computing two-dimensional stable and unstable manifolds of three-dimensional vector fields. Larger and larger pieces of a manifold are grown until a sufficiently long piece is obtained. This allows one to study manifolds geometrically and obtain important features of dynamical behavior. For illustration, we compute the stable manifold of the origin spiralling into the Lorenz attractor, and an unstable manifold in zeta(3)-model converging to an attracting limit cycle

    Verification-guided modelling of salience and cognitive load

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    Well-designed interfaces use procedural and sensory cues to increase the cognitive salience of appropriate actions. However, empirical studies suggest that cognitive load can influence the strength of those cues. We formalise the relationship between salience and cognitive load revealed by empirical data. We add these rules to our abstract cognitive architecture, based on higher-order logic and developed for the formal verification of usability properties. The interface of a fire engine dispatch task from the empirical studies is then formally modelled and verified. The outcomes of this verification and their comparison with the empirical data provide a way of assessing our salience and load rules. They also guide further iterative refinements of these rules. Furthermore, the juxtaposition of the outcomes of formal analysis and empirical studies suggests new experimental hypotheses, thus providing input to researchers in cognitive science

    Exploring the importance of reflection in the control room

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    While currently difficult to measure or explicitly design for, evidence suggests that providing people with opportunities to reflect on experience must be recognized and valued during safety-critical work. We provide an insight into reflection as a mechanism that can help to maintain both individual and team goals. In the control room, reflection can be task-based, critical for the 'smooth' day-to-day operational performance of a socio-technical system, or can foster learning and organisational change by enabling new understandings gained from experience. In this position paper we argue that technology should be designed to support the reflective capacity of people. There are many interaction designs and artefacts that aim to support problem-solving, but very few that support self-reflection and group reflection. Traditional paradigms for safety-critical systems have focussed on ensuring the functional correctness of designs, minimising the time to complete tasks, etc. Work in the area of user experience design may be of increasing relevance when generating artefacts that aim to encourage reflection

    Resilience markers for safer systems and organisations

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    If computer systems are to be designed to foster resilient performance it is important to be able to identify contributors to resilience. The emerging practice of Resilience Engineering has identified that people are still a primary source of resilience, and that the design of distributed systems should provide ways of helping people and organisations to cope with complexity. Although resilience has been identified as a desired property, researchers and practitioners do not have a clear understanding of what manifestations of resilience look like. This paper discusses some examples of strategies that people can adopt that improve the resilience of a system. Critically, analysis reveals that the generation of these strategies is only possible if the system facilitates them. As an example, this paper discusses practices, such as reflection, that are known to encourage resilient behavior in people. Reflection allows systems to better prepare for oncoming demands. We show that contributors to the practice of reflection manifest themselves at different levels of abstraction: from individual strategies to practices in, for example, control room environments. The analysis of interaction at these levels enables resilient properties of a system to be ‘seen’, so that systems can be designed to explicitly support them. We then present an analysis of resilience at an organisational level within the nuclear domain. This highlights some of the challenges facing the Resilience Engineering approach and the need for using a collective language to articulate knowledge of resilient practices across domains

    Does being motivated to avoid procedural errors influence their systematicity?

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